What is your purpose? Now use one jammer on the door. Link it to this door's receiver, and place it on the ground along the path just inside the entrance to the room.
Pick up the hexahedron. Now head through the opened door to collect the sigil.Climb up the stairs to the right and use the jammer up here to disable one of the mines so they get out of sync with each other. Place this at the end of this ledge, then pick up the connector, stand on the hexahedron and jump across. The Sigil is unlocked.When you first walk in, you will be teased with the Sigil located right in front of you, ignore that for now.
Put this on the inactive fan near the passage between the courtyards. Carry the jammer around and through the unlocked gate. Go through to find another connector, which you should use to link the red transmitter and both red receivers. Pick up the jammer that is currently jamming the first turret and aim it at the final one. Use the shortcut to exit.Pick up the hexahedron and place it on the platform in front of the left fan, then step on the pressure plate to send it to the right. Go up the golden stairs ahead, then use the terminal. Walk back, pick up connector B, and target the red transmitter that gives you good LoS through the newly unlocked energy gate.
Head through the door and grab the sigil before leaving the puzzle.Use the recorder and stand on the pressure plate in front of the hexahedron for a few seconds, then stop the recorder. In order of difficulty, from easiest to hardest, the endings are Eternalize (Basic), Transcend (Tower), and Transform (Messenger). Take the other connector and use it to link the blue transmitter and blue receiver - the hexahedron and connector should end up on top of the beam blocker. Return to the first jammer and aim it through the other window to deactivate the second door. Place the hexahedron immediately behind the left pillar. Collect the Grab a connector and use it to link the blue transmitter with the blue receiver directly opposite. Go through and stand on the pressure plate to bring a platform to him, then get off again to transport him across to the next area. Pick up the connector and link it to the blue transmitter and receiver, placing it on the hexahedron.
Now place the jammer on the next pressure plate, using it to target the door behind that, so that the blue receiver should be revealed. Use the remaining connector here to link to the red transmitter and to a red receiver you can see through the purple doorway.Go through the purple doorway and use a connector to link to the active red connector and the red receiver here. Hit the switch, return to the jammer and pick it up.
Now you can safely grab the sigil before leaving.Pick up the connector, then use it to link the blue transmitter and the blue receiver to the right. Link it to the second transmitter, to the 2 blue receivers nearest to it, and to the blue receiver leading to the sigil. Quickly run over and grab this fan before it turns back on. Take the second connector one last time and link it to the third connector and the final blue receiver - the positioning of this last one is difficult, and may require you to go back and adjust the third connector a few times. Go through here to pick up your 4th connector. Browse and rate player-created guides for this game. Now solve the puzzle exactly the same way as you did earlier. Some of these strategies will be redundant from various item strategies, but wanted to also lump all strategies in a single place. Grab the jammer here and use it on the door, then take the next hexahedron and place it on the other side of that low fence.
You can return by following the side path from here.Avoid the first mine and grab the jammer beyond it, then return past it again.
Pick up the hexahedron and place it on the mine. Now go through the door and get the first star.Return to "Friendly Crossfire" Use your jammer to disable the right door and head through to get the second star.Go and pick up the hexahedron from behind some rubble in the far right corner (outside the entrance to "Bichromatic Entanglement"). Avoid the mines and run through to get the sigil. If things aren't fitting, try backtracking, only resetting if you know it won't work with the first block placement. I'll see how it goes. You can view the controls by going to Menu -> Options -> Keyboard and Mouse -> Configure Keys.Below you will find a description of all the items located within The Talos Principle. Go through the door you opened to get a second connector, then go and find an area with 2 opposite angled fans. Quickly jump on the small platform, then on to your ghost's platform. Use the terminal and carefully read the SacredNumbers.txt file to see another 3-digit code. :)It’s very difficult to pull off, but I think it’s possible. You will need to reset again to escape.Straight after finishing "Time Flies", go up the stairs from the sigil and walk along the walls, dropping down to the right to collect the first star.After finishing "Up Close and Jammed", remove the connector from the top of the patrolling mine and jump on to the hexahedra, then quickly jump left over a fence into a small bricked area with a fan to find the second star. Go and stand on the next empty pressure plate, and wait for another 10 seconds. If you have suggestions on ways to make the guide easier to follow, or even have a more efficient puzzle solution than myself, please let me know.