I guess following your formulas you can adjust it better, but 42 should be safe, right?I'll have a look at this next frr, those 8% attack from another fight set is worth the trouble for me.!!! New comments cannot be posted and votes cannot be castSubreddit for mobile game Summoners War: Sky Arena. BJ5 Bale. Arena Offense ( 4.3 / 5 )








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Jansen and Loren 5 star, Colleen 4 star.But please don't run the team in pub without the required damage and expect to be carried.What are your stats on Bale and Loren to survive at 5* ?if you put 3/3 with loren bale colleen on backline isnt the dmg that bale receive will be greater? All times are GMT-8. He's the second natural five fire element monster that players can fuse after Xiong Fei.



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He's the second natural five fire element monster that players can fuse after Xiong Fei.Lighting Emperors introduce a new mechanic with their passive ability that they all share: Knowledge. This is a fan site, we are not affiliated with Com2Us.Please enter your username or email address to reset your password.We use cookies to ensure that we give you the best experience on our website. There already is plenty of room to satisfy the constraint system.FYI for those who are struggling with getting the EHP requirements, just run a 3/3 setup.

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Turn order is always preserved and Loren never cuts a slowed Fran/Colleen.You can make Colleen work on x3 Fight at following SPD (Max SPD Tower)Could you post the table with the speed ticks somewhere?Also, I had always seen that you need a spd difference of 42 to account for slows.

This means Loren and Baleygr have to cut the boss on turn 16. Summoners War; Guides and Tips; If this is your first visit, be sure to check out the FAQ by clicking the link above. Subreddit for mobile game Summoners War: Sky Arena.
While this is not an exhausted guide, I am … You can have up to 5 Knowledge. The site may not work properly if you don't If you do not update your browser, we suggest you visit Press J to jump to the feed.

If you have 5 Knowledge, destroys the enemy's MAX HP by 50% of the damage dealt. We use cookies to personalize content and ads, to provide social media features and to analize our traffic, those informations are also shared with our advertising partners who may combine them with other information you've provided them or they've collected from your use of their services. CORRECTED, NOW USING PROPER COEFFICIENT AND WORST CASE FAST HEAD SCENARIO !!

This is a fan site, we are not affiliated with Com2Us. Attacks the enemies in the order of low HP ratio to high HP ratio by the number of Knowledge you have, and the damage increases as you attack.

Guild War Defense ( 3.8 / 5 ) e.g.



**** Hijacking my own comment to add an answer to a frequently asked question ******=====================================================================The user in the middle de-syncs because the animation is slow.

Note that after Janssen turn, having Loren and Baleygr outspeed Fran is a non-issue since she just died and got ATB reset.- Accounting for base SPD values, we have the following constraints (I assume Fran is used here, but as you will see, it won't matter in the end so everything still holds using Colleen), assuming maxed SPD tower :f >= 5.33025 / l >= 5.2785 / b >= 5.2785 / j >= 5.01975- We don't want to outrun the boss at start in the slow head case and maintain turn order so :To secure the timing, we add further constraints to the slow head case :- Fran/Colleen moves as soon as possible on first turn : Set F1 = K1 + 1 = 13- Janssen must cut the boss soon enough after jump : Set J = K2 + S = B1 + 1 + S- Loren follows as soon as possible after Janssen : Set L2 = J + 1 = B1 + 2 + S- Baleygr follows as soon as possible after Loren : Set B2 = L2 + 1 = B1 + 3 + Swhere we introduce a shift variable S, which must satisfy : 1 <= S <= 5Because of the fast head case, a slowed Fran/Colleen can play at best on turn 15 since it must still be slow enough to not cut the boss in the slow head case. 15 builds found.