• Slotted ALOHA still has an edge over pure ALOHA as chances of collision are reduced to one-half. shows the protocol flow chart for ALOHA. Fig. Procedure for Pure ALOHA protocol Multiple Access 8 9. In the previous post, we made ourselves thorough with TDM, polling, CSMA/CD and token passing. Slotted Aloha is basically introduced to improve the efficiency of pure aloha. Explanation: Today, various Now, we will move ahead to an advanced version of pure ALOHA called slotted ALOHA in the next tutorial. All these stations are transmitting frames. If the transmission is failed, the source will send the same frame again.

Now we can find the value of T B for different values of K . If another node transmits at the same time, a collision occurs, and the frames that were transmitted are lost. This waiting time must be random otherwise same frames will collide again and again.• Therefore pure ALOHA dictates that when time-out period passes, each station must wait for a random amount of time before resending its frame. We will further get acquainted with yet other method of access control called ALOHA is a simple random access protocol that was developed at the University of Hawaii in the early 1970. In Pure Aloha, Stations transmit whenever data is available at arbitrary times and Colliding frames are destroyed. Pure ALOHA Protocol: Procedure: design visual basic application of Pure ALOHA Protocol: Procedure. Example 12.1 The stations on a wireless ALOHA network are a maximum of 600 km apart. Thus, the throughput of Pure ALOHA is maximized when the frames are of uniform length.With this we conclude our studies of pure ALOHA protocol. a.

If first bit of a new frame overlaps with just the last bit of a frame almost finished, both frames will be totally destroyed and both will have to be retransmitted.• Slotted ALOHA was invented to improve the efficiency of pure ALOHA as chances of collision in pure ALOHA are very high.• In slotted ALOHA, the time of the shared channel is divided into discrete intervals called slots.• The stations can send a frame only at the beginning of the slot and only one frame is sent in each slot.• In slotted ALOHA, if any station is not able to place the frame onto the channel at the beginning of the slot • In slotted ALOHA, there is still a possibility of collision if two stations try to send at the beginning of the same time slot as shown in fig.• Slotted ALOHA still has an edge over pure ALOHA as chances of collision are reduced to one-half. • When two or more stations transmit simultaneously, there is collision and the frames are destroyed.• In pure ALOHA, whenever any station transmits a frame, it expects the acknowledgement from the receiver.• If acknowledgement is not received within specified time, the station assumes that the frame (or acknowledgement) has been destroyed.• If the frame is destroyed because of collision the station waits for a random amount of time and sends it again. • Since only one channel to share, there is a possibility of collision between frames of different stations. Then, they retransmit the frame until all the data are successfully transmitted. Aloha Protocol. This is because there is basically no rule that defines when the station can send. I am trying to simulate the pure aloha protocol. So that's why we focus on that here, but even the concepts we looked at, there's many other concepts and intricacies of CSMA that we don't have time for. If the frame is transmitted successfully, the next frame will be transmitted. So, ALOHA is much simpler to understand and much simpler to explain.

Hi all. shows the protocol flow chart for ALOHA.• If it receives the acknowledgement then the transmission is successful.• Otherwise the station uses a backoff strategy, and sends the packet again.• After many times if there is no acknowledgement then the station aborts the idea of transmission.